AI Insights · Timothy · July 2021
Top 5 Mech Games on Android in Central America in Q2 2021
Discover the performance trends of the top 5 mech games on Android in Central America during Q2 2021, including insights on downloads, revenue, and active users.
Performance of Top 5 Mech Games on Android in Central America in Q2 2021
The second quarter of 2021 showcased varying performance trends for the top 5 mech games on the Android platform in Central America. Here's a detailed look at their weekly downloads, revenue, and active user trends.
Fox Robot Transform Bike Game
During Q2 2021, weekly downloads for the game started strong at 33.8K in early April but gradually declined to around 11.5K by the end of June. Weekly revenue saw sporadic peaks, with the highest being $93 in early April before tapering off to zero by mid-May. Active users followed a similar trend, peaking at 42.4K in late April and decreasing to about 21.1K by the end of the quarter.
Robot Game Transform Crocodile
Weekly downloads for this game displayed fluctuations, beginning at 21.3K and experiencing a significant rise to 31.4K in mid-June before settling at around 18.5K by the end of June. Revenue was minimal, with notable spikes at $197 in mid-April. Active users saw a steady increase, reaching a high of 30.1K in mid-June before dropping slightly to 21.5K at the end of the quarter.
Fps Robot Shooting Games 2021
This game exhibited a decline in weekly downloads, starting at 32.9K in mid-April and falling to 9.2K by the end of June. Revenue remained low throughout the quarter, with minor peaks at $13. Active users showed a downward trend from 62.3K in early April to 33.5K by the end of the quarter.
US Bus Simulator Driving Game
Weekly downloads for this game steadily decreased from 21.3K in early April to 4.6K by the end of June. Revenue was modest, with the highest being $28 in early April. Active users also saw a decline, starting at 45.4K in early April and dropping to 26.3K by the end of June.
War Robots Multiplayer Battles
This game experienced a notable increase in weekly downloads, starting at 12.2K in early April and rising to 22.6K by the end of June. Revenue followed an upward trend, peaking at $14.3K in late June. Active users also increased significantly, from 75K in early April to around 88K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.